Archive : Tag

TGGN 7-30-2012

POSTED ON August 28th  - POSTED IN games, Gaming, Through Gamer Goggles

Warhammer 40k 6th Edition Changes

Released June of 2012

450 pp rule book


Serious changes

Pre Game

Choose allies and fortifications

One HQ is now warlord who now gets warlord or psychic powers


Roll a random mission

roll a random deployment map

Roll for deployment zone – BEFORE PLACING TERRAIN. This is a huge change.

Deploy the fortifications

Set terrain



Night fight is

Night Fight! – Every mission includes the Night Fighting rules. Before the game, on a roll of 4+ Turn 1 has the Night Fighting rules. It only lasts for Turn 1. If you don’t start with Night Fighting, then on turn 5, roll a 4+ and you have Night Fighting for the rest of the game; same for turn 6, etc. Doing the calculations, if a game runs 6 turns then there is a 87.5% chance that at least 1 turn will be using Night Fighting. The good news for most armies is that Night Fighting is limited to only the first turn, or the last couple turns of the battle.


What does Night Fighting mean? – Units cannot be targeted if more than 36″ away. Units between 24″ – 36″ have the Shrouded rule (+2 to cover save . . . 5+ save if not in cover or 2+ if in Ruins!). Units between 12″ – 23.9″ away have Stealth (+1 to cover save . . . 6+ if in no cover). Units up to 12″ away can be targeted like normal.


Units with Night Vision completely ignore these restrictions. Go Dark Eldar!


Night fight is the potential fix to the game ending on turn 1.


Reserves units can no longer charge or assault the turn they hit the table

Hurts My DE Web Way portals



some knew objectives have been added, secondary and mysterious. Basically 2ndary obj. are for either player while myst are only used in special scenarios.



The change in Movement

Movement now modified by terrain

Warhammer 40K battle in progress, showing unit...

Warhammer 40K battle in progress, showing units, positioning and terrain. (Photo credit: Wikipedia)

4 basic types



dangerous – changed in 6th ever model rolls d6 on 6 they are wounded

lethal- impassable


Most movement types are unchanged


Mysterious terrain is quirky at best generating random effects.




Pre measuring is in OK by me

done to compensate for random charge distance.



Snap fire allows HW weapons to fire and move at bs 1

template and blast weapons do not use this rule

Applies to cruising speed of vehicles though



Cover is a totally new game

If a model is obscured (25%) cover then it can’t be seen.

Applies to vehicles

This also includes vehicles, so you only have to hide 25% of a vehicles frontage to claim a cover save. It can get even better, too! If the frontage that an enemy is facing (in the front arc of a vehicle) is totally out of sight, but they can see part of the vehicle that they are not in its arc (standing in front arc, but can see the side arc), then the vehicle gets the cover save is at +1. So vehicles can possibly have up to a 3+ cover save if their front is hidden but their rear sticks out!


Most things only get a 5+ cover save now


Wound allocation

Wounds are now allocated to a model closest to the firer and wounds keep getting allocated on that model until it is dead. And of course you can only wound models you can see


Rapid fire can now mv and sh



can select targets

Through Gamer Goggles News (TGGN) 4-2-2012


TGGN 4 2 2012

We opened up with some music from Dino-Mike, All the Same.  Dino-Mike is also a member of The FuMP which is short for “The Funny Music Project”.

MMO “Warhammer 40k: Dark millenium” Goes Single player as THQ is hit with Layoffs



“Warhammer 40,000: Dark MillenniumGoes Single-Player as Layoffs Hit Relic and Vigil

Warhammer 40K battle in progress, showing unit...

The fate of theWarhammer 40,000 MMO has been revealed: It’s no longer aWarhammer 40,000 MMO. THQ has announced Warhammer 40,000: Dark Millennium has been “refocused” as a single-player action game with multiplayer elements, a change that brings with it substantial layoffs at developers Vigil Games and Relic Entertainment.”

It was reported that 118 were laid off.

Baldurs Gate I Pad and Android

From GameZone,

Recently Atari, Wizards of the Coast, and Overhaul Games teased enhanced editions of Baldur’s Gate and Baldur’s Gate II, but they were tight-lipped on the details. Now the companies have announced that Baldur’s Gate: Enhanced Edition is coming to the Apple App Store in summer 2012

The enhanced version contains Baldur’s Gate and Tales of Sword Coast.

We took a music break with two Beatles’ parodies from Carrie Dahlby Road Tripper and Dear Britney.

We All Watched TableTop

Wil Wheaton

Wil Wheaton (Photo credit: Wikipedia)

TableTop is a new show about Table top gaming that is produced by Wil Wheaton and Felicia Day. They played Small World – basically fantasy risk. It looks like it has more Strategy

We closed the show out with a mashup from Bob Ricci (and his clone band), Two for Five.

Back to Top